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SYSOP.DOC
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1993-09-11
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SYSOP Documentation for Ultimate Universe 1.62
==========================================================================
This documentation covers some basic information for setting up Ultimate
Universe for play on a BBS.
1. Passing player info to the game
2. FILE.DIR and what this means to you
3. Comm support
a. Fossils and what they can do for you
4. Importing and Exporting Ships
5. Sample BBS Configurations
6. Game configuration
7. Maintenance
8. Files that can be modified
There are other files in this package that are important to read also:
1. READ.NOW if you haven't read this read it first.
2. CONFIG.EXE
3. Board Type Specific Hints.
3a - PCB.SET for PCBOARD
3b - SL.SET for Searchlight
3c - TAG.SET for TAG
3d - WILDCAT.SET for WILDCAT
4. FILES.LST a description of each file in the package.
5. REGIST.FRM how to REGISTER Ultimate Universe.
==========================================================================
Passing Player Info to the Game:
--------------------------------
Ultimate Universe supports 3 door drop files:
1. DORINFOx.DEF
2. DOOR.SYS
3. CHAIN.TXT
See CONFIG.DOC on how to set Ultimate Universe to accept these files.
Alternately You can use command line parameters:
The command line parameters are:
-Pplayer_name : The players name with no spaces
-Tminutes : The players time remaining on the BBS
-C : Option to enable color
-N : Option to disable ANSI
/Bbaud_rate : Players baud rate
/Pcommport : Commport (1-4) that is being used
Example: /PGARTH_BIGELOW -T50 -C : This would allow the player to play
for 50 minutes using color.
Consult your BBS software manual on how to pass these parameters.
==========================================================================
FILE.DIR Information:
---------------------
This file contains the paths for the various system files. You can
leave this alone and then UU will look at the current directory for
these files. The main option for this file is so that you can locate
similar files in different directories (For example: By setting the
directory for NEWPAPER.U to \BBS\DOOR\UU\NEWPAPER you will have all of
your newspaper files kept in that directory and therefore the main UU
directory will be less cluttered).
This file should be kept in the main UU directory.
Also, when you modify this file, take great care in not adding any
carriage returns or alter the order of the lines. Ultimate Universe
finds the information by the line number in the file and making any of
these changes will cause Ultimate Universe not to function properly.
==========================================================================
Comm Support:
-------------
Currently Ultimate Universe does not have internal communications
support. The only way to use this as a door is to have a Fossil driver
installed. BNU has been thouroughly tested and is known to work on a
variety of systems.
Fossils and what they can do for you:
-------------------------------------
Fossils are programs that will direct information to the communications
port and handle the buffering that is needed. Fossils run in the
background and take up very little space but are usually needed for the
proper operation of a BBS and/or most front end mailers. Consult the
documentation for the fossil friver you are using for further
information about fossils.
==========================================================================
Importing & Exporting Ships:
----------------------------
NOTE: If you do not have a registered copy of this game then skip this
section.
Importing:
----------
This function allows a player to bring his/her ship into your game from
another game. The import function calls a batch file called IMPORT.BAT
and passes the name of the file as it's only parameter. You must create
this file that will call some third party protocal to allow the user to
upload the ship file to your BBS. The file will be put into the
directory that you specified in the FILE.DIR file (Under the heading
called U in the file).
The supplied IMPORT.BAT simple needs to be modified for your system.
Exporting:
----------
This function allows a player to remove his/her ship from your game
(Causing all of his/her assets to be handled by the game as though the
player had actually died) and allow it to be imported into other games.
You will need to create a batch file called EXPORT.BAT that allows a
player to download his/her ship file. You should also make sure that
the batch file deletes the ship file when it is done.
SEE EXPORT.BAT & IMPORT.BAT for what to do.
==========================================================================
Game Configuration:
-------------------
The game come preset with the basics defined. If you wish to make any
changes to the basic game configuration then consult the CONFIG.DOC file
for more information.
==========================================================================
Maintenance:
------------
Nightly maintenance is run by way of one of two files. The first is
called DAILY.EXE and has is run with the following sytax:
DAILY # [RESET]
Where # = the dimension on which you want maintenance to run.
If RESET is appended to teh command line, the present game will be erased.
The other file is called MDAILY.EXE and this only runs daily for all
current dimensions. The syntax for this is simply:
MDAILY [RESET]
Even if you have only 1 dimension it is best to run MDAILY as it cleans up
some of the temporary files created by DAILY.
Should the need for a game reset arise, MDAILY RESET will reset the game.
==========================================================================
Modifiable files:
-----------------
The game comes with several files that can be modified by the Sysop.
These are:
All files with the MSG extension (STARTDAY.MSG, OPEN.MSG, etc), ID.UU,
UUHELP.HTD, and PORTNAME.UU.
All files with the extension MSG are files that are displayed to the
users throughout the game and at game start up.
EVERYDAY.MSG This file is displayed at the beginning of every session.
FIRSTDAY.MSG This file is displayed only on the players first day.
STARTDAY.MSG This file is displayed to a user after entering the game
but just before he is allowed to input any commands.
This file can be set up as a news file to let all users
know of some new happening in the galaxy.
OPEN.MSG This file is the opening screen and is the very first
thing a user sees when logging into the game.
ID.UU if the file containing the descriptions of the devices. These
descriptions are displayed to the users from the game when they request
a device description.
UUHELP.HTD is the file displayed to the users when they use the online
help utility. The control codes can be edited out and then the file can
be made available as a download to users.
NOTE: If you modify UUHELP.HTD, delete UUHELP.HTI. Then well UUHELP is run
it will regenerate the Index.
PORTNAME.UU is the file that contains all the portnames that are used by
Ultimate Universe when it first creates a dimension. If you wish to
add, change or delete any of these names then do so BEFORE you create a
dimension.
==========================================================================